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Patch notes, events, maintenance and announcements. Straight from the team.

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UpdateLatestOct 17, 2026 · Admin

Raid gold rewards corrected

Since an update earlier today, a solo raider received a raid's whole gold pool. That was never intended. Raid gold is now split by party size, but never by fewer than 5: parties of 5 or more are paid exactly as before, solo and small groups get one raider's share (e.g. King Gloop solo 8,000 instead of 40,000). Details and the full table: https://forum.pixmmo.com/d/145

Updates

UpdateOct 17, 2026 · Admin

Changelog: Oct 17 (evening)

Cleaner Town screen with "To do in town" at the top. Arena: Guard Up is now a pure block move. Party members who aren't the leader now get a clear message and a "Leave party" button on "Enter Raid". Pick your hero name at character creation, new First Week goals, and bought weapon cosmetics now always show. Plus a real server clock, faster login and fixed combat texts. Full list: forum.pixmmo.com/d/144

UpdateOct 17, 2026 · Admin

Changelog: Oct 17

Raid gear now rolls its rarity per drop: Common 20%, Uncommon 30%, Rare 27%, Epic 16%, Legendary 7% (same for the weekly guild reward). Fixed: spam-clicking "Play Raid" used extra keys. Rankings now show LP, the Arena shows "Unranked" before your first fight, and "Create Guild" tells you why it's greyed out. World Boss shows fight times instead of an error. Plus store fixes and new translations. Full list: forum.pixmmo.com/d/143

UpdateOct 16, 2026 · Admin

Changelog: Oct 15–17

⚠️ Smith: gear can be destroyed from +2 without a Protection Scroll; +8/+9/+10 = 10% / 5% / 1%

  • New: Report & block players, Odds buttons on reforge stones, tiny chances now show "<0.1%"
  • Fixed: Black Merchant Gold check, Arena opponents & ranking, Raids loading, Healer role in raids, boss progress kept when fleeing, travel steps, PayPal cancel
  • Attack button is more reliable
  • Original font is back, LP on profiles Full list in the forum: https://forum.pixmmo.com/d/141-changelog-oct-15-17 Thanks for your reports! 💜
UpdateOct 11, 2026 · Admin

⚔️ The Guild Rework is here!

Guilds should feel like they matter, so we rebuilt them. Your guild can now claim land, lay siege to enemy territory, build its own guild hall and take on a raid boss that only falls to teamwork. Guild wars are now shorter and more intense.


🏴 Territories: claim the world

Every zone from level 5 up can now be held by a guild. Open the new Lands tab in your guild hall to see who holds what.

TerritoriesTerritories

How to claim a zone

  • Every member earns influence for the guild in the zone they're in: +1 per travel step, +3 per monster kill, +10 per boss kill.
  • Every Monday at 00:00 UTC, each zone goes to the guild with the most influence there.
  • To take a zone you need at least 1,000 influence, and more than everyone else.
  • The holder has a home advantage: its influence counts +25%, and 250 is enough to keep the zone.
  • A guild can hold up to 3 zones. Starter and event zones stay neutral.

What a zone gives you

  • Members of the holding guild get +10% Gold, +10% XP and +5 Luck in that zone.
  • Everyone else from level 10 pays 5% of the Gold they earn there into the holder's war chest. Players below level 10 never pay tax.
  • Every held zone produces supplies for your guild hall every hour.

The travel page now shows who holds the zone you're in and what that means for you.


💰 New: The War Chest

Your guild now has a Gold treasury, the war chest, separate from the Gem treasury.

  • It fills with territory tax and Gold that members donate (in the Build tab).
  • It pays for sieges and buildings.
  • Your Gem treasury works exactly as before.

🏰 Sieges: take their land

Leaders and officers can now lay siege to a zone another guild holds, straight from the Lands tab.

SiegesSieges

  • A siege costs 2,500 Gold from the war chest, and the defenders can't refuse.
  • It's a 3-day war fought over that zone: steps and kills only count inside the besieged zone.
  • Skirmishes: whenever members of both guilds travel the zone at the same time, they clash. Every won skirmish is worth 150 war points. Nobody loses Gold or items, and you can rewatch every fight.
  • The final battle decides it: if the attackers win, the zone is theirs.
  • After a siege the zone is protected for 48 hours.

🏗️ Build your Guild Hall

The new Build tab turns your land into power. Buildings cost Gold from the war chest and supplies, and supplies only come from territories. Each held zone produces 10 supplies per hour, plus 1 per 10 zone levels.

Guild HallGuild Hall

Four buildings, up to level 5 each:

  • 🏦 Treasury: +1% territory tax per level
  • 🗼 Watchtower: +10% home advantage in the weekly influence race per level
  • ⛺ War Camp: +3% attack and HP in siege skirmishes and final battles per level
  • 📚 Training Hall: +2% Gold and XP for every member, in every zone, per level

Upgrade costs per level: 2,000 / 5,000 / 10,000 / 20,000 / 40,000 Gold and 300 / 800 / 1,600 / 3,000 / 5,000 supplies. The leader and officers decide what gets built.


🛡️ Guild Raid: Roles & Barriers

The weekly guild boss now needs real teamwork.

Barriers

  • At 75%, 50% and 25% HP the boss raises a barrier. While it's up, no damage gets through.
  • It only breaks when enough different guildmates strike it: about a third of your guild (2 to 5 break points).
  • Striking the same barrier twice doesn't count, and doesn't use up your attack.

Raid Roles (pick one in the Raid tab, changeable once per day)

  • 🛡️ Guardian: counts double toward breaking a barrier
  • ⚔️ Striker: +25% damage while no barrier is up
  • 🚩 Bannerman: counts double for your guildmates' Rally bonus

A good mix of roles gets the boss down fastest!


⏱️ Guild Wars are now 3 days

Seven days was too long to keep a war exciting. Guild wars now last 3 days.

Because you can now fight more wars per week, we adjusted progression:

  • Rank thresholds went up: Bronze 5 · Gold 12 · Platinum 21 · Emerald 33 · Diamond 53 · Master 75 · Grandmaster 105 · Challenger 150 war wins.
  • Your guild never loses a rank it has already reached.
  • War winners now get 3 Gems per war (was 5).
  • Donation caps per member and war are now 3,000 Gold and 12 items (was 5,000 Gold and 20 items).

About the wars that were running: every war still on the old 7-day schedule has been ended with this update. Its final battle was fought on the points earned so far, and everyone received their normal rewards and rank progress. You can start a new 3-day war right away!


📖 Updated Wiki Guide

The Guilds Guide in the wiki has been updated with everything above: territories, sieges, the war chest, buildings, raid roles and the new war rules.


💡 Tips to get started

  • Pick the zones your guild wants and travel and fight there together. Influence only counts where you are.
  • Donate Gold to the war chest so your leaders can build and lay sieges.
  • In a siege, go to the besieged zone. That's where the points and the skirmishes are.
  • Choose your raid role and attack the boss together for the Rally bonus.

All numbers may change with balance updates. Let us know what you think in the comments! ⚔️

UpdateOct 10, 2026 · Admin

📜Changelog: 09.10. – 10.10.2026

✨ New Content

🗺️ 13 New Endgame Zones (Lv.100 – 350)

The world just got a lot bigger! Each zone has 5 new monsters and a boss with hand-drawn pixel art, its own battle backdrop and its own music track.

  • Abyssal Sea (Lv.100)
  • Sky Citadel (Lv.110–130)
  • Amethyst Caverns (Lv.130–150)
  • Void Rift (Lv.150–170)
  • Clockwork Foundry (Lv.170–190)
  • Fey Wilds (Lv.190–210)
  • Necropolis (Lv.210–230)
  • Hellgate (Lv.230–250)
  • Primeval Jungle (Lv.250–270)
  • Ghost Armada (Lv.270–290)
  • Astral Expanse (Lv.290–310)
  • Elemental Nexus (Lv.310–330)
  • Chrono Citadel (Lv.330–350)

In the 20-level zones, monsters scale with your level, so Gold and XP keep rising instead of staying at the zone minimum.

🦎 New Pet: Axolotl

A Rare cave healer that drops in hard Raids. It flutters its gills while idle, waddles when it runs, and heals with Regeneration, blowing bubbles as it does.

  • Axolotl grows longer gills
  • Lumen Axolotl glows along its back and its gill tips

🌱 First Week Journey (new players)

Seven tasks, with one more unlocking each day after sign-up: 50 steps, 25 kills, Level 5, join a guild, win an Arena fight, Level 10, and your first Raid clear. Each task pays items and level-scaled Gold. Day 7 adds 25 Gems. You have 14 days after sign-up to claim the rewards.

🎁 Welcome Back Gift

Coming back after 7+ days away (Level 5+) gets you a gift: 3× daily login Gold, 2 XP Scrolls, a Plunder Potion and a Fortune Potion (at most once every 30 days).

🛠️ Maintenance Mode

  • Scheduled maintenance now shows a countdown banner in the game.
  • During maintenance you'll see a maintenance screen with the reason, the expected end time and a link to the forum.

🕐 Server Time in the HUD

The sidebar now shows the server time (Berlin). If your clock differs, your own time appears underneath, which makes it easier to plan World Bosses and events.


🛒 Store & Cosmetics

🖼️ Profile Banners

  • Meadow Dawn is the new free default banner.
  • 5 animated premium banners (800–1500 Gems): Starfall Night, Sunset Tides, Dragonfire Peaks, Aurora Peaks, Arcane Rift
  • 🐉 EPIC: Elder Dragon's Wrath (2500 Gems): a full-resolution animated scene in which a dragon in front of a blood moon breathes fire, lightning strikes and the castle flags wave.

⚡ New Real-Money Exclusive Sets

Stormlord

  • Thunderbird Wings (€3.99)
  • Stormbreaker greatsword (€2.99)
  • Eye of the Tempest aura (€3.99)

Blood Eclipse

  • Blood Eclipse Mantle (€2.99)
  • Eclipse Reaper scythe (€2.99)
  • Blood Moon Eclipse aura (€3.99)

💎 New Bundles

  • Adventurer's Bundle: 3 months Premium + 6,500 Gems for €49.99
  • Hero's Bundle: 6 months Premium + 11,000 Gems for €79.99

⚖️ Balance Changes

  • Skill Tomes:
    • Tomes now drop only from kills, not from plain travel steps (about 1 per 250 steps instead of 1 per 50).
    • Each skill rank costs 2.5× as many tomes as before (one full tree: 79 tomes instead of 31).
    • A reset refunds exactly what you paid. Trees learned before the change are refunded at the old price.
  • Smith's Blessing: the upgrade bonus is now relative (×1.1) instead of a flat +10 points (e.g. 1% → 1.1%, 70% → 77%), which matches the banner's "+10%".

🔧 Improvements

  • 🥚 Pet eggs now stack (up to 999 per species) in the inventory, Home Chest and Town Chest.
  • 👥 Travel Parties reworked: each player can be in only one party, and invites now count toward the 5-slot cap. The leader can cancel invites, and joining or leaving at the same time no longer causes conflicts.
  • 🔋 Battery saver (Settings → Gameplay): stops animations and saves battery.
  • 📱 Lower battery drain in the mobile apps: audio, the game clock and background requests pause while the app is hidden.
  • 📱 New animated boot splash in the mobile apps.
  • 🔔 New push notifications (each can be turned off under Settings → Notifications → App alerts):
    • A World Boss is starting in about 10 minutes
    • Comeback reminders
  • 📜 Players without a recorded acceptance of the terms of service will be asked once more to accept them.

🐛 Bug Fixes

  • Tablet/landscape: game content now scrolls on short screens, so STEP and ATTACK are no longer cut off (e.g. iPad in landscape).
  • Login loop: fixed the screen flickering between Login and Game when the connection failed (Android).
  • Profile backgrounds removed by staff are now actually taken off the player's profile.
  • Several security fixes around the Marketplace, guilds, inventory saves and cosmetics.

Thanks for playing, and see you in the new zones! ⚔️

UpdateOct 8, 2026 · Admin

Patch Notes: Card Stacking, New Items, Upgrade Rework and More - Oct 8, 2026

This update brings stackable cards, 53 new items, the first Daily Events, a rework of Smith and Fairy upgrades with new protection items, a gear rarity fix, DM fixes and safety changes, and a cheaper Dragon mount.


Collectable Cards Now Stack!

Copies of the same Monster Card now stack in one slot, the same way materials do, instead of each copy taking its own slot.

What's new

  • Inventory: copies of the same card share one slot, up to 999 per stack.
  • Town Chest & Home Chest: cards stack in your chests too. Deposit and withdraw them like any other stack.
  • Quick Stack: the chest's Quick Stack button now includes cards, so copies in your bag go onto the matching stack in your chest.
  • Every way you get cards stacks: monster drops, Battle Pass card rewards, Daily Login cards and trades all add to the stack you already have.

Good to know

  • Your existing cards merge on their own. Cards you already own are combined into stacks in your bag the next time you log in, and in each chest the next time you open it. You don't need to do anything.
  • Daily Login cards stay separate. They're account-bound, so they get their own stack and never mix with tradable copies of the same card. That way they can't be traded by accident.
  • Selling, trading and the Marketplace work with card stacks like any other stack. Trading a card stack hands over the whole stack.

Enjoy the freed-up bag space, collectors!


Item Update

-# 53 new items

New Items (53)

Weapons

Newcomer's Shortsword — Common Weapon · Lv. 1 · Melee Strength 3

Dragonspine Warbow — Common Weapon · Lv. 94 · Ranged (Bow) Strength 114 · Luck 7 · Fire damage 17 Drop chance 8%

Rekindler's Wand — Common Weapon · Lv. 94 · Wand · Healing Strength 96 · Vitality 30 Drop chance 8%

Scepter of Cinderbreath — Common Weapon · Lv. 94 · Wand · Damage Strength 114 · Luck 6 Drop chance 8%

Wyrmfang Greatsword — Common Weapon · Lv. 94 · Melee Strength 120 Drop chance 8%

Skald's Hearthrune Staff — Common Weapon · Lv. 101 · Wand · Healing Strength 76 · Vitality 24 Drop chance 15%

Skaldbreaker Axe — Common Weapon · Lv. 101 · Melee Strength 95 Drop chance 15%

Stormrune Staff — Common Weapon · Lv. 101 · Wand · Damage Strength 90 · Luck 5 Drop chance 15%

Wolfsbane Warbow — Common Weapon · Lv. 101 · Ranged (Bow) Strength 90 · Luck 6 Drop chance 15%

Djinnflame Lamp Rod — Common Weapon · Lv. 111 · Wand · Damage Strength 99 · Luck 5 Drop chance 15%

Gemstrung Recurve — Common Weapon · Lv. 111 · Ranged (Bow) Strength 99 · Luck 6 Drop chance 15%

Incense Censer Wand — Common Weapon · Lv. 111 · Wand · Healing Strength 83 · Vitality 26 Drop chance 15%

Spicewind Scimitar — Common Weapon · Lv. 111 · Melee Strength 104 Drop chance 15%

Helmets

Newcomer's Cap — Common Helmet · Lv. 1 Defense 1 · Vitality 2

Dragonmaw Greathelm — Common Helmet · Lv. 94 · Tank Defense 49 · Vitality 69 · Luck 11 Drop chance 8%

Hood of the Dawnflame — Common Helmet · Lv. 94 · Healer Defense 27 · Vitality 82 · Luck 11 Drop chance 8%

Wyrmhunter's Visage — Common Helmet · Lv. 94 · DPS Strength 8 · Defense 33 · Vitality 69 · Luck 11 Drop chance 8%

Wyrmrider Cap — Common Helmet · Lv. 94 Defense 39 · Vitality 77 · Luck 11 Drop chance 8%

Dire Wolf Mask — Common Helmet · Lv. 101 · DPS Strength 6 · Defense 26 · Vitality 55 · Luck 8 Drop chance 15%

Longship Cap — Common Helmet · Lv. 101 Defense 31 · Vitality 61 · Luck 8 Drop chance 15%

Rune-Seer's Hood — Common Helmet · Lv. 101 · Healer Defense 23 · Vitality 67 · Luck 8 Drop chance 15%

Runeforged Warhelm — Common Helmet · Lv. 101 · Tank Defense 39 · Vitality 55 · Luck 8 Drop chance 15%

Gilded Palace Guard Helm — Common Helmet · Lv. 111 · Tank Defense 43 · Vitality 59 · Luck 9 Drop chance 15%

Jeweled Silk Veil — Common Helmet · Lv. 111 · Healer Defense 26 · Vitality 73 · Luck 9 Drop chance 15%

Merchant's Turban Cap — Common Helmet · Lv. 111 Defense 34 · Vitality 66 · Luck 9 Drop chance 15%

Veiled Thief's Mask — Common Helmet · Lv. 111 · DPS Strength 7 · Defense 29 · Vitality 59 · Luck 9 Drop chance 15%

Armor

Newcomer's Jerkin — Common Armor · Lv. 1 Defense 2 · Vitality 3

Ashen Phoenix Robes — Common Armor · Lv. 94 · Healer Defense 41 · Vitality 135 Drop chance 8%

Dragonhide Harness — Common Armor · Lv. 94 · DPS Strength 12 · Defense 50 · Vitality 113 Drop chance 8%

Drakerider's Jacket — Common Armor · Lv. 94 Defense 59 · Vitality 126 Drop chance 8%

Wyrmscale Bastion Plate — Common Armor · Lv. 94 · Tank Defense 74 · Vitality 113 · Fire damage 5 Drop chance 8%

Longship Raider's Coat — Common Armor · Lv. 101 Defense 47 · Vitality 99 Drop chance 15%

Rune-Seer's Robes — Common Armor · Lv. 101 · Healer Defense 35 · Vitality 109 Drop chance 15%

Runeforged Plate — Common Armor · Lv. 101 · Tank Defense 59 · Vitality 89 Drop chance 15%

Wolfpelt Reaver Leathers — Common Armor · Lv. 101 · DPS Strength 9 · Defense 40 · Vitality 89 Drop chance 15%

Bazaar Shadow Leathers — Common Armor · Lv. 111 · DPS Strength 10 · Defense 44 · Vitality 97 Drop chance 15%

Caravan Master's Coat — Common Armor · Lv. 111 Defense 52 · Vitality 108 Drop chance 15%

Sultan's Guard Plate — Common Armor · Lv. 111 · Tank Defense 65 · Vitality 97 Drop chance 15%

Veiled Saffron Robes — Common Armor · Lv. 111 · Healer Defense 39 · Vitality 119 Drop chance 15%

Shoes

Newcomer's Boots — Common Shoes · Lv. 1 Defense 1 · Vitality 1 · Luck 1

Cinderstalker Boots — Common Shoes · Lv. 94 · DPS Strength 7 · Defense 31 · Vitality 62 · Luck 14 Drop chance 8%

Drakerider Boots — Common Shoes · Lv. 94 Defense 36 · Vitality 69 · Luck 14 Drop chance 8%

Emberclaw Greaves — Common Shoes · Lv. 94 · Tank Defense 45 · Vitality 62 · Luck 14 Drop chance 8%

Slippers of Rekindling — Common Shoes · Lv. 94 · Healer Defense 25 · Vitality 74 · Luck 14 Drop chance 8%

Amberthread Slippers — Common Shoes · Lv. 101 · Healer Defense 22 · Vitality 59 · Luck 11 Drop chance 15%

Fjord Trekkers — Common Shoes · Lv. 101 Defense 29 · Vitality 54 · Luck 11 Drop chance 15%

Runestone Greaves — Common Shoes · Lv. 101 · Tank Defense 36 · Vitality 49 · Luck 11 Drop chance 15%

Wolfpaw Boots — Common Shoes · Lv. 101 · DPS Strength 6 · Defense 25 · Vitality 49 · Luck 11 Drop chance 15%

Embroidered Silk Slippers — Common Shoes · Lv. 111 · Healer Defense 24 · Vitality 66 · Luck 12 Drop chance 15%

Rooftop Runner Boots — Common Shoes · Lv. 111 · DPS Strength 6 · Defense 27 · Vitality 54 · Luck 12 Drop chance 15%

Spice Road Boots — Common Shoes · Lv. 111 Defense 32 · Vitality 60 · Luck 12 Drop chance 15%

Sultan's Guard Greaves — Common Shoes · Lv. 111 · Tank Defense 40 · Vitality 54 · Luck 12 Drop chance 15%

Materials

Skill Tome — Rare Material · Lv. 1


Direct Messages: Fixes & Safety Update

We've given DMs a round of fixes so messages arrive reliably and the chat rules apply in private too.

Bug Fixes

  • Long conversations update again. In conversations with more than 200 messages, new messages could stop showing up. You now always see the latest messages.
  • No more lost messages. If a message couldn't be sent (for example because you were sending too fast), your text used to vanish. It now stays in the box and you'll see why it didn't send.
  • Capitalisation doesn't matter anymore. Messaging bob and Bob now opens the same conversation instead of two separate ones.
  • Typos no longer create empty conversations. Starting a DM with a name that doesn't exist now tells you there's no such player.

Safety & Moderation

  • Blocking now covers DMs. If either of you has blocked the other, neither can send the other DMs or /w whispers.
  • Mutes and timeouts apply to DMs. Muted or timed-out players can't send DMs or /w whispers until the restriction ends.
  • Same rules as world chat. DMs now use the chat length limit and the profanity filter (when it's turned on).

Spot anything odd with DMs? Let us know in this thread!


Stable Update

Changes

  • Dragon mount price reduced from 1,500 Gems to 150 Gems
  • The Dragon still gives -25% travel step cooldown, the strongest of any mount
  • As with every Stable mount, a purchase is a 14-day rental

-# Players who already own the Dragon are not affected.


Patch Notes: Gear Rarity Fix

Bug Fix: Item rarity now affects stats again

Uncommon, Rare and Epic gear was showing the same stats as Common gear. For example, the new level 111 Djinnflame Lamp Rod had 99 Strength at every rarity, when an Epic one should have 116.

What happened

Every item has base stats, and its rarity raises them: Uncommon +5%, Rare +11%, Epic +17%, Legendary +25%. Drops were getting the right stats from the server. But when the game loaded the item list, it replaced the stats of your gear with the base stats. That happened to every item without a Smith upgrade, and the game then saved those lower stats.

This affected all gear, not only the new level 111 items.

What we fixed

  • Gear now keeps its rarity stats when the game loads.
  • All affected items have been repaired. Uncommon, Rare and Epic gear that had dropped to base stats has its correct stats back. This covers your bag, equipped gear, chests and Marketplace listings.
  • Smith-upgraded items were not affected and stay as they are.

Note on raid gear

Raid set gear, like the level 94 Wyrmfire set, is meant to be stronger than regular zone gear of a similar level. A level 94 raid weapon beating a level 111 zone weapon is intended and not part of this bug.

Desktop and mobile app

Please update the desktop and mobile apps once the new version is out. Older app versions can still lower your gear's stats again until you update. If you play in the browser, a page refresh is enough.

Thanks to TR3NCH for the report.


Daily Events are here!

Every day a new global bonus is active for all players. Events change at 00:00 UTC (02:00 German time in summer, 01:00 in winter). The order is random, and sometimes an event lasts 2 days in a row. The same event never comes back the day right after it ends.

The Events

Smith's Blessing

  • +10% upgrade chance at the Smith
  • Upgrades need 20% fewer materials

Golden Day

  • +10% Gold from monsters, travel steps, travel party shares, raids and the Nightwatch

Day of Wisdom

  • +10% XP from monsters, travel steps, travel party shares, raids and the Nightwatch

Raid Bounty

  • 50% more raid chest drops
  • Items that always drop now have a 50% chance to drop a second time

Traveler's Luck

  • +30% item drop chance while traveling (steps and monster fights)

Gem Rush

  • +30% Gems on all Gem packages and bundles in the Store, on web and on Android
  • The bonus is locked in when you start checkout, so you still get it if you finish paying after midnight

Arena Frenzy

  • +5 ranked Arena fights for the day (20 instead of 15)

Where to see the current event

  • The Daily Event chip in the top bar on phones, or the sidebar on desktop, shows the active event and how long it has left on every page. Tap or click it to open the Town.
  • The Town shows a banner with the full event details.
  • The Smith, Travel, Raids, Arena and Store pages show a banner when the event affects them.
  • The Smith already shows the boosted chance and the reduced materials.
  • The Travel drop chance breakdown shows the event bonus as its own line.
  • The Store shows the extra Gems on each package during Gem Rush.

-# Events reset daily at 00:00 UTC. Android and iOS apps get the new banners with their next app update.


Patch Notes: Upgrade Rework & Protection Items

Smith Upgrades

  • Upgrades can now destroy your gear if they fail.
  • Gold and materials are still used up on every attempt, success or fail.
  • Protect your gear with the new Protection Scroll (see below).
  • If you try a risky upgrade without a Protection Scroll, a confirmation popup appears first: "Are you sure you want to continue? There is a chance you could lose your gear."
  • Upgrades with a 100% success chance are never risky and never ask.

Fairy Upgrades

Fairy upgrades can now fail. +1 to +3 always succeed. From there the chance drops:

  • +4: 90%
  • +5: 80%
  • +6: 70%
  • +7: 60%
  • +8: 50%
  • +9: 40%
  • +10: 30%

A failed upgrade still uses up the Gold and materials, and your fairy drops one level. Fairies are never destroyed by a failed upgrade. Protect your fairy with the new Fairy Ward (see below). A risky upgrade without a Fairy Ward shows a confirmation popup first.

New Items: General Store

Protection Scroll — 5,000 Gold If a Smith upgrade fails, your gear is not destroyed.

Fairy Ward — 3,000 Gold If a fairy upgrade fails, your fairy keeps its level.

  • One protection item is used up per protected upgrade, whether it succeeds or fails.
  • If you have one, it is used automatically. You can turn it off with the Use checkbox at the Smith or the Fairy Grove.
  • If you have none, the Smith and the Fairy Grove link you straight to the General Store.

Other

  • The Smith Guide and Fairy Guide in the Wiki are updated with the new rules and success chances.
  • New pixel art icons for the Protection Scroll and Fairy Ward.
UpdateOct 4, 2026 · Admin

Balance Update: Lethal Travel

Hey adventurers! We're making a change to Lethal Travel rewards. Some of you won't like it, so here's why.

What's changing Item drop chance: 2x ➜ +15% Gold & XP: 3x ➜ +10% (Applies to travel steps and monster kills, mini bosses included. Drop chance is still capped at 100%.)

Why? We'll be honest: the old numbers were way too high. 3x Gold/XP and double drops made Lethal Travel the only sensible way to play. It was flooding the economy with gold and items, pushing Marketplace prices around, and leaving everyone who doesn't want PvP far behind. That isn't fair or healthy for the game long term.

Lethal Travel should be a thrill: a bit of extra reward for taking the risk, not a must-have farm.

What stays the same Ambushes, looting and the killboard work exactly as before Banked Gold, equipped gear and Gems are still safe 5-minute minimum and early-exit fee are unchanged

We know this is a big cut and some of you will be frustrated. Your feedback matters, so tell us what you think in the feedback channel. We'll keep watching the numbers and adjust if needed.

Thanks for playing, and travel safe (or don't) — The PixMMO Team

UpdateOct 3, 2026 · Admin

🛠️ Patch Notes: Pets, Gems, Names & New Players

🐾 Pet Fix: +HP% now works in combat

Thanks to @TR3NCH for the report!

  • Fixed: Your pet's +HP% bonus did nothing in normal fights. It only worked in Raids and the Arena. It now works everywhere you fight solo.
  • In normal fights it works as extra toughness: every hit you take is reduced. +10% HP means it takes 10% more damage to bring you down. Your HP bar won't get bigger, but you'll see smaller hits.
  • Fixed: When you fail to flee, the hit you take now counts your pet's +DEF% and +HP% too.

💎 Gem Economy Update

🛡️ Alt-account exploit fixed New accounts could sell their starting Gems to the Black Merchant for a lot of gold, or pass them to a main account. That's fixed. Thanks to @TR3NCH for reporting it!

🆕 New players

  • New accounts now start with 0 Gems
  • Tutorial reward is now 1,000 Gold + 3 days of Premium ✨ (was 100 Gems)

🔒 Reward Gems Gems from free rewards (Battle Pass, Achievements, Arena season rewards, Guild Wars, Voucher codes) are now reward Gems: ✅ Spend them on anything in-game: Store, cosmetics, pets, Battle Pass, guild bank… ❌ Free players can't sell them to the Black Merchant, trade them, or use them on the Marketplace 👑 Premium players have no limits. They can sell and trade all their Gems.

ℹ️ Good to know

  • Gems you already have are not affected, and you can still sell or trade them
  • Bought Gems (Store or Black Merchant) can always be sold and traded
  • Reward Gems are spent first, so your bought Gems stay tradeable
  • The Black Merchant now shows how many of your Gems come from rewards

🛡️ Username Filter Update

  • Racial slurs, homophobic and transphobic slurs, and hate-group references (Nazi, KKK, etc.) are now blocked in usernames
  • The filter sees through tricks like extra letters, swapped letters and numbers in place of letters
  • Normal words containing a blocked word (like "Raccoon" or "Pakistan") still work
  • Signing up with Discord now checks your Discord name too. If it isn't allowed, you'll start as "Player" and can pick a new name
  • Applies to new sign-ups, username changes and pet names
  • Think a normal name was blocked by mistake? Let a moderator know! 💬

🧭 Smoother start for new adventurers

  • After creating your hero you land right on the Travel page
  • The welcome screen is now one page with a big Take my first step button. The full tour is still there ("Show me around first")
  • Closing the welcome screen no longer turns off the tutorial by accident
  • A bouncing arrow points at STEP until your first step, at Attack in your first fight, and after your first victory a card points you to the Raids, where the best loot drops
  • The newsletter question now shows up after your first won fight, not right after sign-up
  • Newsletter subscribers who never took a step get one reminder email with a link straight to Travel (at most once, unsubscribe via the link in the email)
  • All new texts are available in all 14 languages 🌍

💬 Discord is now one click away!

  • Website: new Discord button in the top bar next to Log in / Play free (or your account menu), and in the top right menu on mobile
  • In game (mobile): left side menu, under Settings and Log out

Come hang out, report bugs, share your loot and meet other adventurers 👉 https://discord.gg/Rjnjp7URG5

UpdateOct 1, 2026 · Admin

PixMMO Changelog — Languages, Inventory, Arena & more

More news since "The Bigger Update". Here's everything else from yesterday and today.


🌍 PixMMO now speaks 14 languages

  • Languages: English, Español, Português (Brasil), Deutsch, Français, Русский, 简体中文, 日本語, 한국어, Türkçe, Polski, Italiano, Nederlands and العربية (Arabic) — Arabic switches the whole layout to right-to-left.
  • Your language is saved on your account, so it follows you across web, desktop and mobile. Without a choice we use your browser's language.
  • Pick it from the footer or from Settings → Gameplay, which now has a grid of pixel-art flags. Your flag also shows on your profile as a small round badge.
  • Already translated: header, footer, front page, login/register/password pages, cookie banner, game frame and navigation, settings, the tutorial, combat, inventory and the character profile. Battle log lines and a few server messages are still English for now.
  • Help us translate! The new Translate page lets anyone suggest better wording for any text and vote on other players' suggestions. Approved texts go live in the game within a minute. Want to be a translator for your language? Ask the staff.

📖 Tutorial rework

  • The intro guide grows from 4 to 7 slides and now covers travel parties, Lethal Travel, potions, growing your hero (stat points, affixes, Smith, pets, mounts), the whole Town, playing together (Arena, Raids, Guilds, Market, chat & friends) and goals (achievements, Battle Pass, monster cards).
  • The step tracker goes from 12 to 20 steps, with a new optional Adventure stage: rest at the campfire, check your achievements, use the Bank, fight in the Arena, scout the Raids, visit your Player Town, add a friend and join a guild.
  • New silver achievement "Top of the Class": finish every step without skipping a stage.
  • Fix: the tutorial reward (1,000 Gold + 100 Gems) can only be claimed once per account.

🎒 Inventory & chests

  • Bag space doubled: 50 → 100 base slots for everyone.
  • New pixel-art inventory with a slot grid (or list view), a side-by-side item inspector that compares stats against what you wear (or any other piece), ▲/▼ upgrade markers and "▲ 2 better" hints on your equipment.
  • Town Chest: base 60 → 80 slots, with upgrades to 100/125/150/190/230/280.
  • Home Chest: now 150/180/210/240/270/300 slots by Town Level.
  • Premium adds +60 slots to each chest, Premium+ adds +150.
  • Chests got multi-select, Store all, Quick Stack, partial stack moves, filters and sorting, plus drag & drop on PC.

⚔️ Arena rework

  • Fair fights: attacker and defender now fight by exactly the same rules. Before, the attacker always struck first and was the only side using skills, double strikes, lifesteal, elemental damage and pet stuns, so identical builds lost ~87% of the time on defence. Now mirror matches are ~50/50, and who strikes first is a coin flip.
  • Daily limits: 15 ranked fights per day. After that you can keep fighting as practice (no LP, gold, XP or killboard kills). You can attack the same opponent at most 3 times per day. The Arena page shows "Ranked X/15", the per-opponent count and the reset time.
  • Better matchmaking: the search window scales with your power and widens until there are at least 6 opponents, so top players always have someone to fight.
  • LP scales with the power gap: beating a much weaker player pays less, upsets pay more, and losing to a stronger player costs less.
  • Season podium rewards:
    • 🥇 #1: Premium+ for 30 days + 3,000 Gems
    • 🥈 #2: Premium for 30 days + 1,500 Gems
    • 🥉 #3: Premium for 15 days + 1,000 Gems
  • New pixel-art Arena with an Overview (rank, LP progress, streak, ladder position, season days left), EVEN / STRONGER / WEAKER opponent tags, LP previews, head-to-head history and killboard links.

👥 Players hub & Killboard

  • Players hub with Find Players (search by name, guild or [TAG], with online/guild/level filters), Rankings, Arena and Guilds tabs.
  • Killboard: a new Guild Wars view with scores, final-battle knockouts, MVPs, replays, war heroes and the closest wars.

⚖️ Balance & economy

  • An item balance pass brings 47 weapons/armor pieces and 7 item sets in line with the balance sheet.
  • Every change to an item's numbers now shows in a Balance changelog on its wiki page (buffs and nerfs colored).
  • World config fixes: zones set to 0 reward step, and Nightwatch gold/XP set to 0, are no longer silently replaced with default values.

🖥️ Look & feel

  • Settings rework: pixel-art look, a new Overview tab with your account status and a checklist, and clearer sections (Profile & Look, Account, Notifications, Gameplay, Security, Refer a Friend).
  • Town Bank gets the pixel-art look too.
  • Phones: in Travel, STEP / Rest / Items sit in a dock above the tab bar. Arena gets Fight / Ladder tabs and a pinned Random Match. Long-press an item in the inventory to multi-select.
  • New PixMMO wordmark and social preview banner.

💳 Store & payments

  • Stripe (card) is back next to PayPal.
  • Using the browser's back button on the payment page no longer locks an offer with "You already have an open checkout".
  • A failed checkout no longer blocks a once-per-account offer.
  • Emails (receipts, verification, password reset…) have a new pixel-art design. Billing emails link to the ticket system.
  • Newsletter: opt in when you register or under Settings → Notifications. It's off unless you choose it.

💬 Chat & Discord

  • Slow mode, max message length and banned words are now enforced by the server, with banned word packs for 14 languages.
  • Discord market listing posts now show the item's picture.

🔐 Security & privacy

  • Session and password-reset tokens are stored hashed, and changing your password signs out your other sessions.
  • New passwords need at least 8 characters (existing passwords still work).
  • Discord login only links to accounts with a verified email.
  • Images that players embed in posts are shown as links, so they can't be used to track readers. Security headers were added across the site.
  • Hosting moved to DeinServerHost (Germany), and the privacy policy was updated.
  • New account deletion page.

🗣️ Community

  • The forum has moved to forum.pixmmo.com, and you can log in there with your PixMMO account. Old forum links redirect automatically.

Thanks for playing! See you in-game! ⚔️

UpdateSep 30, 2026 · Admin

📰 PixMMO Changelog News: The Bigger Update

Everything that landed over the last two days!


🐶 Pets are here!

  • Pets hatch from eggs that drop in Raids, or you can adopt them in the Store (Slime, Pixel Pup, Haikitten)
  • Three roles: Striker (attacks with you), Mender (heals) and Guardian (blocks damage). They unlock abilities like stun, burn, shield and bloom as they grow
  • Rarities from Common to Legendary, evolution with raid-only Evolution Stones (it never fails) and up to 4 stages
  • Pets earn EXP with you, can be fed materials and can be renamed
  • Themed egg pools per raid, a Legendary boss roll, a 40-clear pity and a free starter egg on your first clear
  • Bigger, more detailed pet sprites and cosmetic skins (Hellhound Cerberus, Golden Slime, Dalmatian, Midnight)

🏠 Player Towns

  • Every player gets their own town with a Home Chest (100–200 slots)
  • A walkable pixel-art town: walk around, sit at the campfire or on benches, use emotes and see visitors live
  • Choose who can visit: Closed / Friends / Invite / Public, plus a town guestbook, Trophy Hall, likes and themes
  • Rested buff: stay in a town to get up to +3% EXP & item rarity
  • New Kennel where your extra pets roam the town

⛵ World Map

  • The World Map is now a harbour with a ferryman NPC
  • A sailing-ship voyage plays when you travel to a new zone

🏰 Guild rework, part 2

  • Guild perks now scale with guild rank instead of costing Gems. All Gems spent on upgrades have been refunded to guild banks!
  • New pixel-art guild hall with a generated crest and banner
  • 5 weekly guild raid bosses with Rally & Stagger mechanics
  • War room: leaders & officers queue or directly challenge other guilds
  • Better member management and new guild settings (recruiting, minimum level, emblem, colours)

🔨 Smith rework

  • Iron is replaced by 4 raid-only materials: Raidsteel Ingot, Soulforge Ember, Wyrmheart Crystal and Void Star Fragment
  • Reforge stones: the Prism Shard rerolls rarity, the Chaos Rune rerolls affixes
  • Animated pixel forge with sparks, success and fail effects

🧪 General Store rework

  • Pixel-art shop with a shopkeeper and potion shelves, plus bulk buying (x1/x5/x10)
  • 8 potions: Healing, Potion of Plunder (item drop boost) and Fortune Draught (rarity boost)
  • Boosts now work server-side and actually apply to your drops

💰 Market rework

  • Buy part of a stack; stacks are priced per unit
  • Price history for every item with charts (7D/30D/90D)
  • Buy orders with an order book, plus an instant sell into open orders
  • A fresh pixel-art UI

⚔️ Raids

  • "Raid again" button on the results screen
  • Pet drops now appear in the Raid Chest
  • Raiders and their pets kill summoned adds first before attacking the boss

👤 Character profiles

  • Redesigned profile with Overview, Stats, Gear, Collection, Pets, Achievements & Guestbook tabs
  • Collection tab shows your monster cards and mount skins
  • The guestbook now has threaded replies and editing
  • Online status shows your platform (Web / Android / iOS / Desktop)

🏅 Achievements rework

  • 120 achievements across 14 categories and 5 tiers (Bronze to Legendary)
  • A hand-drawn pixel medal for every achievement, a new unlock popup, rarity %, progress bars and secret achievements

💬 Chat & social

  • New Party chat tab for your raid party
  • Drag to resize the chat widget on desktop
  • The Premium+ badge now shows correctly in chat
  • New pixel-art Premium / Premium+ crowns

🛡️ Moderation

  • New Moderator role with mod tools, a mod log and chat commands
  • Careers page: apply to become a moderator!

🤖 Discord bot

  • The bot is always online and shows the live adventurer count
  • Party leaders can advertise their party on our Discord with a join link
  • Every new market listing is announced on Discord, coloured by rarity
  • Ping-role panel: opt in to Raid / Market pings

🎟️ Battle Pass

  • XP is now granted server-side at a flat rate: 10 per kill, 60 per boss, 2 per travel step, 40 per Arena win

🏆 Arena

  • Arena LP now fully resets to 0 at season end
  • 0 LP players no longer see fake "-15 LP" losses

📖 Wiki

  • New Pets category, plus Pets, Player Town, Guilds, Marketplace, Smith, General Store and Potions guides
  • Reworked Lethal Travel, Raids and Party guides with screenshots

🎨 UI

  • Hero Power shown in the main menu
  • Reminder for unspent stat points
  • Custom pixel-art icons in the sidebar

🐛 Fixes

  • Trades: fixed traded items reverting and gold/gems not showing up
  • Fixed the egg incubation timer offset
  • Forum signatures now save properly
  • Fixed inflated guild war step totals
  • Android: Play Billing upgraded to 8.0

Thanks for playing! 💛 See you in-game!

PixMMO Changelog News: The Big Update
UpdateSep 29, 2026 · Admin

PixMMO Changelog News: The Big Update

Everything that changed over the last two days!


🌐 A completely new website

  • Fully redesigned front page in pixel art, built from real in-game sprites: animated heroes facing a line of monsters, pixel-font titles and a news preview right in the hero
  • Halloween mode while the event runs 🎃
  • News, Wiki, Login & Register pages all in the new pixel-art look, with a "Latest news" sidebar and better wiki navigation
  • Public Forum at /forum, readable by everyone without an account (posting still happens in the game)
  • Public Killboard at /killboard, also viewable without an account
  • New header with News / Wiki / Killboard / Forum / Roadmap and pixel "Play free" buttons; in-game community links moved there
  • Brand-new pixel-art PixMMO logo everywhere: header, footer, notifications, favicon, app icons and social avatars
  • Footer now links to our Instagram, TikTok & YouTube

📱 Mobile apps (Android & iOS)

  • New bottom quick-nav bar
  • Notch area is now used properly, so nothing draws under the notch
  • Header links moved into the drawer, tidier Travel header
  • Fixed notifications; game art is bundled into the apps

🎮 Gameplay & UI

  • Compact game layout for shorter desktop screens
  • New players now create their own hero (the classic adventurer sprite is retired)
  • Fixed gear and folders reverting on refresh

🛒 Store rework

  • Pixel-art store UI, new Starter Pack and a better gem-purchase feel
  • PayPal subscriptions with checkout consent, plus account and cancellation pages
  • Server-side pricing for gem and Premium packages, unified products and a gem ledger
  • Premium's travel benefits are now shown on the travel page
  • New real-money exclusive: Archangel Wings with a wingbeat animation 🪽

🎟️ Battle Pass: Season 2 "Starfall"

  • Starts automatically, with new cosmetics, cards and a mount skin
  • Preview the next season before it begins
  • Premium gems capped at 1,200
  • Fixed the tier list resetting during refresh

🏰 Guild overhaul

  • Server-owned guild state, skill tree, member roles and stats, activity log
  • Queue matchmaking and activity scoring
  • One-week guild wars ending in an animated final battle ⚔️
  • Weekly guild raid boss and guild quests

🏆 Arena & seasons

  • Pixel-art Challenger frames for Seasons 1–5 with a crown on top, plus equip/unequip
  • Per-season arena rewards and profile trophies
  • LP and rewards are now revealed only after the fight replay ends

🃏 Cards & loot

  • New meme card: Six Seven (animated!), drops in every zone
  • Rare cards are no longer rarer than epics
  • Loot notifications now show the item's picture

💬 Chat & trading

  • Chat rework: live updates, real replies, typing indicator, mobile actions
  • Trade requests now reach the recipient
  • Marketplace gold goes to the bank and the fee is shown

⚖️ Balance

  • Rebalanced enemies and XP up to level 1000
  • Leveling pace up to level 60 is unchanged, then levels off

🐛 Fixes

  • Fixed item duplication with Lethal Travel and blocked trading during it
  • Travel and kills are blocked while in an active raid
  • HP is no longer overwritten by stale data
  • Fixed item drop notifications, item edits keeping rarity scaling, and the chat online list layout

Thanks for playing! 💛 See you in-game!

Autumn update - New Server, Heroes, Market Changes, Town Chest & more
UpdateSep 27, 2026 · Admin

Autumn update - New Server, Heroes, Market Changes, Town Chest & more

Huge update, adventurers! Here's everything that's new, all in one place.

🚀 We Moved to a New Server

  • PixMMO now runs on a new server for better speed and stability
  • Your account, items and progress came with you
  • Notice anything odd? Let us know in the forum or on Discord

🧙 Create Your Hero

  • Male & female pixel heroes with tons of cosmetics
  • Auras: lightning strikes, whirling leaves, flame aura & more
  • Your hero now fights for you in combat, raids & the arena, with attack animations
  • Your pixel hero is now your profile picture everywhere. Uploaded avatars are gone
  • Existing players will be asked to create their hero on login!

🏟️ Arena

  • Arena fights are now animated auto-battles
  • Attacked while offline? You'll get a notification: hit Watch replay to see how it went down
  • New Recent fights list to rewatch your battles
  • New 🏆 Arena Killboard: latest fights, player K/D, kill streaks and the biggest upsets
  • Arena fights always start at 100% HP

🐉 Raids

  • Raids are now live auto-battles against pixel-art dragons & new bosses
  • Cleaner, easier-to-read raid page, and your hero fights visibly in the battle
  • After a win, a Raid Chest bursts open and the loot flies out to random raiders ✨
  • Gold is split between the raiders; XP is not
  • Raids always start at 100% HP

🎉 Parties & LFG

  • Party leaders can name their party, set it to Open or Invite only, and pass on the leader role
  • Not in a party? Browse Open Parties on the party page and join with one click
  • New 📣 LFG chat channel: leaders can advertise their party there, and readers get a Join button

❤️ Healing Reworked

  • Campfire: hit Make camp on the road and tap REST to heal. Tap when the ring glows gold for a Perfect (×2 heal) and build a cozy streak 🔥
  • You also heal slowly on your own while resting, and go straight back to stepping once you're at full HP
  • The Inn in town heals twice as fast. The healer's instant heal is still there if you'd rather pay gold
  • Losing a fight in travel now leaves you at 10% HP by the campfire, so no more free full heal on death 💀
  • New 🧪 Items button next to Make camp: use potions right from the travel screen

🏪 Market

  • Fixed-price listings now stay up for 14 days
  • Didn't sell? The item goes back to your inventory automatically and you'll get a notification
  • Every listing shows how long it has left
  • Existing listings get 14 days from when you listed them (at least 1 more day from now)

📈 Estimated Market Value

  • Items now show an estimated value based on real player sales from the last 30 days
  • Affixes matter! The same sword with different affixes is valued separately, and closer rolls count more
  • If no exact match has sold yet, you'll see an approximate value (marked with ~)
  • Find it on market listings, when creating a listing, and in your item details

🐴 The Stable

  • Buy & equip animated mounts (yes, including a winged pig 🐷) that cut your step cooldown
  • New mounts are rented for 14 days, then they return to the Stable and you can rent them again
  • 🎉 Already own a mount? You keep it forever! Everything bought before the rental change stays permanent
  • The Stable shows how much rental time you have left

🎒 Inventory & Storage

  • Inventory folders: sort your bag into your own colour-coded folders (up to 12), and move items in bulk with Select → Move to…
  • 📦 Town Chest: a new building in town to store items safely (60 slots)
  • Upgrade your chest up to 220 slots. The first upgrades cost gold, the bigger ones cost gems 💎
  • Lock items, save gear builds, and see gear stats on player profiles

🃏 Monster Trading Cards

  • Collectable pixel-art monster cards that drop from monsters and can be traded
  • Raid dragons have their own cards, plus a new wiki section
  • Common cards drop at 1.5–3% per kill each
  • Cards show up in Possible Drops while travelling, with their drop chances

🌙 Night Market & Nightwatch

  • Black Merchant's new night market: you can now sell gems back (10% below buy price)
  • Nightwatch redesigned with a new Watch Captain, and rewards now scale with your level

🖼️ Cosmetics

  • 9 new pixel-art avatar frames in the store: Window, Gilded, Inferno, Castle, Frost, Vines, Arcade, Bone & Royal

📱 Mobile Apps

  • Android & iOS apps are in testing, more soon!

🐛 Fixes

  • Fixed stat points sometimes coming back or disappearing after spending them
  • Fixed Max HP drifting after swapping or upgrading gear. It's now always calculated correctly (yours may change once on your next login)
  • Level-ups from raids, guild wars and dungeons now give their stat point
  • Arena defenders now use their real max HP
  • Monsters that couldn't be killed now die properly
  • Low-level accounts no longer end up in the wrong zone
  • Chat widget now has a close button on mobile

Have fun, and see you on the road! ⚔️

Store Currently Disabled
UpdateJul 18, 2026 · Admin

Store Currently Disabled

The in-game store is temporarily disabled while the company behind PixMMO is being officially set up in Germany. This is a required legal step before store purchases can resume, and it takes some time to complete properly.

  • 🛒 The store is offline for now — no purchases can be made
  • 🎮 This does not affect gameplay, progress, or any other part of the game
  • ⏳ No fixed date yet, but updates will be shared as things progress

Thanks for your patience — the store will return once everything is properly set up.

📢 PixMMO Changelog — July 17–18
UpdateJul 18, 2026 · Admin

📢 PixMMO Changelog — July 17–18

Two days, five fixes — including one critical one. Here's everything that shipped: 🔴 Critical: Inventory-wiping bug fixed Combat and travel rewards were silently wiping player inventories — a bug in how the server read stored inventory data meant every kill and every travel step could overwrite your real inventory with just that call's loot, or empty it entirely if nothing dropped. This has been live since July 13, so anyone who fought or traveled in the last 5 days may have been affected. It's fixed now — going forward your inventory is safe.

⚠️ This does not restore items already lost — there's no backup to recover from. If you noticed gear missing between July 13–18, that's why. We're sorry, and we're adding safeguards to catch this kind of thing faster next time.

🔴 Security: Gold/gem duplication exploits closed Found and fixed exploits letting players duplicate gold or gems through the General Store, guild creation, guild bank/war donations, stat respec, inn resting, and voucher redemption — all of it now processes atomically so nothing can be duped by switching tabs mid-purchase. Also locked down an unauthenticated endpoint that let anyone set a guild's war gold/items to any value. Thanks to strelly for the original report that kicked off the audit. 🟢 Fixed: Notification toast popups Unread notification toasts now show exactly once — either live when they arrive, or once on your next reload if you missed them — and won't spam you with repeats after that. 🔵 Redesigned: Roadmap page /roadmap is now a filterable grid (All / Available / In Progress / Planned with live counts) instead of three lopsided columns, so it no longer turns into a wall of empty space or an endless mobile scroll.

Thanks to @strelly_ for the reports — keep them coming. — The PixMMO Team

📢 PixMMO Changelog — July 8–12
UpdateJul 13, 2026 · Admin

📢 PixMMO Changelog — July 8–12

PixMMO News

🎉 New Features

Item Compare — Inventory now lets you compare any item against your equipped gear (or against another item in your bag) before deciding what to wear. Available from the bag view, grid view, and the paper-doll screen.

Nightwatch — AFK Travel is gone, replaced by a new Town job: pick a shift length (still 1 Gem = 1 minute), go do something else, then come back and collect Gold/XP/items. Purely passive — no simulated combat.

Real Monster Art — Every one of the 42 spawnable enemies now has its own animated sprite (idle + flying) instead of a generic Skull/Crown icon, each with a themed elemental affinity. Portraits were then bumped up to 128px, matched against the player avatar, and cropped/scaled so nothing clips.

Combat Hit Animation — Attacks now play a hit-impact animation on the target.

Travel Sprite Animation — The step button on Travel now shows your character idling or running depending on whether a step is on cooldown.

Beta Tester Rank — Admins can grant a [BETA] tag (shown in chat, profiles, and player lists) that always comes with Premium attached.

Guild Recruitment → Forum — Recruitment ads posted from a guild's Recruit tab now also show up as a thread in the Guild Hall forum, so the whole player base can see them, not just guild browsers. Edits and deletes stay in sync both ways.

✨ Improvements

  • Rest was renamed to Heal, and its gold cost now scales with zone progress instead of a flat 10 gold.
  • Town Shop got a visual redesign, with fixed image sizing and clearer Gems/Diamonds naming.
  • Iron Bar and other smith-upgrade materials are now properly typed as materials (were miscategorized as consumables, which let them be "used" for no effect) — and they stack correctly again, capped at 999 per stack.
  • Raid Seal items are now visible in the Admin Dashboard and raid/zone pickers.
  • Various mobile inventory button sizing/overflow fixes.

🐛 Bug Fixes

  • Fixed gold from selling items sometimes not saving if you navigated away right after.
  • Fixed the header staying stuck in its logged-out state after logging in, until a manual refresh.
  • Fixed boss travel progress resetting to 0 on page refresh.
  • Fixed the Attack/Flee buttons getting cut off on shorter screens in combat (a side effect of the bigger monster portraits above) — the combat panel now scrolls if it needs to.
Update #002 - Patch Notes
UpdateMay 27, 2026 · Admin

Update #002 - Patch Notes

🛠️ PixMMO — Patch Notes

💬 Chat v2

A full overhaul of the chat system is live!

  • Interactive Emoji Picker — click 😊 in the chat bar to browse 6 categories (Popular, Faces, Gaming, Nature, Objects, Symbols) and search any emoji
  • Recent Emojis — your last-used emojis are saved and shown at the top
  • Reactions — hover any message to quick-react with 5 emojis or open the full picker
  • Reply / Edit / Delete — hover actions on your own messages
  • Fancy scrollbar — sleek thin scrollbar with an indigo glow across the whole game

🖼️ Custom Emojis (Admin)

Admins can now upload and manage custom server emojis directly from the dashboard.

  • Upload PNG / WebP / GIF (animated supported!)
  • Custom emojis show up in the chat emoji picker for all players
  • Use them in reactions just like standard emojis
  • Delete them any time from the Chat tab in the Admin panel

🔧 Moderation Tools (Admin)

New Chat section in the Admin dashboard:

  • Slow Mode — 0–120 second cooldown between messages
  • Banned Words — add/remove blocked phrases
  • Max Message Length — configurable character cap
  • Kill Switch — disable chat globally
  • Quick Mute — mute a player by username with a duration selector
  • Chat Log — view the last 100 messages with delete and quick-mute shortcuts

🗺️ UI — Header Navigation Bar

News, Forum, Wiki and Leaderboard have been moved out of the sidebar and into a persistent top navigation bar, freeing up space in the sidebar for game actions.

  • Active page is highlighted with a coloured pill
  • Horizontally scrollable on mobile
  • Sticks to the top on desktop as you scroll

🐛 Bug Fixes

🔴 Unequip — item changed or disappeared Fixed a race condition where unequipping an item would sometimes put the wrong item back into your inventory or cause the equipped item to vanish entirely. This was caused by a stale state reference inside the unequip logic and is now fully resolved.


Thanks for your patience while we keep building — more updates coming soon! 🚀

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