PixMMO Update – Economy & Quality of Life
Thanks to everyone who reported bugs and ideas in chat and on the forum! Here's what's new.
🐛 Fixes
Town Bank
- The Deposit/Withdraw switch is now a clear tab ("Put Gold in / Take Gold out"), and the button tells you why it can't be used yet (no amount, too much, no Gold).
- The bank holds Gold only. To store items, use the Town Chest. There's now a button for it right on the bank page.
Skills on phones
- The Skills tab now scrolls properly on Android and small screens, in portrait and landscape.
Fairies
- Fairies can be sold at the General Store again.
✨ New
Tips for new players Small tips that show once and can be dismissed, in all 14 languages:
- Where your loot goes after your first item drop
- How monsters appear in the first zone
- What to do when a zone boss is too strong
- Where to find Guilds, Parties and Raid Keys
Release fairies and pets
- Too many duplicates? You can now release fairies and pets (with a confirmation).
- Releasing a fairy gives you 5 Fairy Dust. Releasing a pet gives nothing back.
- Your equipped fairy or active pet must be unequipped first. Pets have a new Let it rest button for that.
Fairy sell prices
- Wild Fairy: 125 Gold at +0, plus 25% of that per upgrade level
- Royal Fairy: 1,250 Gold at +0, plus 25% of that per upgrade level
Stand-in Tank
- In a party where nobody wears tank gear, the sturdiest DPS still steps up as tank. That player now gets a clear Stand-in Tank badge in the party, the raid lobby and the fight.
- Want a different line-up? Equip tank gear or bring a tank.
Gilded Hall (Town → Shops) Titles you can only buy with Gold, shown under your name on your profile:
- Gilded – 250,000
- Golden Hand – 2,500,000
- Treasure Lord – 15,000,000
- Tycoon – 100,000,000 + Gold frame
- Magnate – 500,000,000 + Gold frame
- Midas – 1,000,000,000 + Gold frame
- Season Patron – 250,000,000, a new one every Battle Pass season Purely cosmetic and bound to your account (they can't be traded or sold).
Auction House (Town → Shops)
- Every week, one rare avatar frame you can't get anywhere else, for Gold only.
- Ends every Sunday at 20:00 (Berlin time).
- Each bid must beat the top bid by at least 5%. There's no maximum bid.
- Your bid is locked while you lead. If someone outbids you, you get all of it back.
- The winning frame is bound to your account.
⚖️ Balance changes
The Smith
- Each upgrade attempt now costs 50 × item level × (upgrade level)² Gold, failed attempts included. Example: taking a level 100 item to +10 costs 500,000 Gold for that attempt.
- The maximum stays at +10.
Skill tree reset
- Your first reset is free.
- After that, a reset costs 2,000 Gold × your level, +50% for each paid reset in the last 7 days.
- You still get back every skill point, Skill Tome and Gold you put into the tree.
⚔️ Raid Gold & Raid Keys – what changes and why
We want to be upfront about this one, because it's a cut.
Why Raids were paying far more Gold than anything else in the game. One clear of the Wyrmfire Citadel paid each raider 540,000 Gold, about 20 hours of grinding for a high-level player. And Raid Keys dropped so often that some players could run raids non-stop. That flood of Gold makes everything in the game worth less, for everyone. We made one cut, not a series of small ones, so you know where you stand.
1. Raid Keys drop less often
- Before: about 6.6% chance per step or kill (from Level 10)
- Now: about 1.5% in total
- Every key keeps its share of that chance, so rare keys are still rare and common keys are still common.
2. Raid Gold: about one hour of grinding per raider Each raider's share now equals about one hour of combat Gold at the raid's level. Premium (+10%), Premium+ (+20%), Golden Day and your other bonuses still apply on top.
Gold per raider in a full party (before → now):
King Gloop's Slime Pit Lv 3 8,000 → 2,854
Wreck of the Bilge Rat Lv 8 40,000 → 3,737
Hive of Queen Vespa Lv 12 80,000 → 4,444
Engine of the Forgotten Titan Lv 15 120,000 → 4,975
The Great Mimic Lv 18 138,000 → 5,505
Sepulcher of the Sun Pharaoh Lv 20 150,000 → 5,859
Heart of the Blightwood Lv 25 220,000 → 6,742
Shrine of the Nine-Tailed Fox Lv 26 240,000 → 6,919
Theatre of the Puppet King Lv 30 260,000 → 7,626
Palace of the Winter Empress Lv 35 300,000 → 8,510
Throne of the Hollow King Lv 45 440,000 → 10,278
Sunken Cathedral of the Drowned Saint Lv 50 500,000 → 11,162
Wyrmfire Citadel Lv 55 540,000 → 12,045
Raids that don't need a key keep their (already small) rewards.
What stays the same
- Raid loot chests, pet eggs, fairy materials and Evolution Stones are not changed.
- There's no daily raid limit.
- Smaller parties are still paid like one raider of a full party, and bigger parties split the Gold further.
- The Premium raid Gold back payment we promised earlier is based on what was actually paid out, so it's not affected by this change.
Why "one hour"? Raids should feel rewarding, but not replace everything else. One hour of grinding Gold per clear, on top of the loot, keeps raids worth doing without making all other ways to earn Gold pointless.
We know this is a big change if you've been raiding a lot. Thanks for understanding!
Questions or feedback? Let us know here or in the in-game chat! 💛
