Skip to content
PixMMOPixMMO
UpdateLatestOct 8, 2026 · Admin

Patch Notes: Card Stacking, New Items, Upgrade Rework and More - Oct 8, 2026

This update brings stackable cards, 53 new items, the first Daily Events, a rework of Smith and Fairy upgrades with new protection items, a gear rarity fix, DM fixes and safety changes, and a cheaper Dragon mount.


Collectable Cards Now Stack!

Copies of the same Monster Card now stack in one slot, the same way materials do, instead of each copy taking its own slot.

What's new

  • Inventory: copies of the same card share one slot, up to 999 per stack.
  • Town Chest & Home Chest: cards stack in your chests too. Deposit and withdraw them like any other stack.
  • Quick Stack: the chest's Quick Stack button now includes cards, so copies in your bag go onto the matching stack in your chest.
  • Every way you get cards stacks: monster drops, Battle Pass card rewards, Daily Login cards and trades all add to the stack you already have.

Good to know

  • Your existing cards merge on their own. Cards you already own are combined into stacks in your bag the next time you log in, and in each chest the next time you open it. You don't need to do anything.
  • Daily Login cards stay separate. They're account-bound, so they get their own stack and never mix with tradable copies of the same card. That way they can't be traded by accident.
  • Selling, trading and the Marketplace work with card stacks like any other stack. Trading a card stack hands over the whole stack.

Enjoy the freed-up bag space, collectors!


Item Update

-# 53 new items

New Items (53)

Weapons

Newcomer's Shortsword — Common Weapon · Lv. 1 · Melee Strength 3

Dragonspine Warbow — Common Weapon · Lv. 94 · Ranged (Bow) Strength 114 · Luck 7 · Fire damage 17 Drop chance 8%

Rekindler's Wand — Common Weapon · Lv. 94 · Wand · Healing Strength 96 · Vitality 30 Drop chance 8%

Scepter of Cinderbreath — Common Weapon · Lv. 94 · Wand · Damage Strength 114 · Luck 6 Drop chance 8%

Wyrmfang Greatsword — Common Weapon · Lv. 94 · Melee Strength 120 Drop chance 8%

Skald's Hearthrune Staff — Common Weapon · Lv. 101 · Wand · Healing Strength 76 · Vitality 24 Drop chance 15%

Skaldbreaker Axe — Common Weapon · Lv. 101 · Melee Strength 95 Drop chance 15%

Stormrune Staff — Common Weapon · Lv. 101 · Wand · Damage Strength 90 · Luck 5 Drop chance 15%

Wolfsbane Warbow — Common Weapon · Lv. 101 · Ranged (Bow) Strength 90 · Luck 6 Drop chance 15%

Djinnflame Lamp Rod — Common Weapon · Lv. 111 · Wand · Damage Strength 99 · Luck 5 Drop chance 15%

Gemstrung Recurve — Common Weapon · Lv. 111 · Ranged (Bow) Strength 99 · Luck 6 Drop chance 15%

Incense Censer Wand — Common Weapon · Lv. 111 · Wand · Healing Strength 83 · Vitality 26 Drop chance 15%

Spicewind Scimitar — Common Weapon · Lv. 111 · Melee Strength 104 Drop chance 15%

Helmets

Newcomer's Cap — Common Helmet · Lv. 1 Defense 1 · Vitality 2

Dragonmaw Greathelm — Common Helmet · Lv. 94 · Tank Defense 49 · Vitality 69 · Luck 11 Drop chance 8%

Hood of the Dawnflame — Common Helmet · Lv. 94 · Healer Defense 27 · Vitality 82 · Luck 11 Drop chance 8%

Wyrmhunter's Visage — Common Helmet · Lv. 94 · DPS Strength 8 · Defense 33 · Vitality 69 · Luck 11 Drop chance 8%

Wyrmrider Cap — Common Helmet · Lv. 94 Defense 39 · Vitality 77 · Luck 11 Drop chance 8%

Dire Wolf Mask — Common Helmet · Lv. 101 · DPS Strength 6 · Defense 26 · Vitality 55 · Luck 8 Drop chance 15%

Longship Cap — Common Helmet · Lv. 101 Defense 31 · Vitality 61 · Luck 8 Drop chance 15%

Rune-Seer's Hood — Common Helmet · Lv. 101 · Healer Defense 23 · Vitality 67 · Luck 8 Drop chance 15%

Runeforged Warhelm — Common Helmet · Lv. 101 · Tank Defense 39 · Vitality 55 · Luck 8 Drop chance 15%

Gilded Palace Guard Helm — Common Helmet · Lv. 111 · Tank Defense 43 · Vitality 59 · Luck 9 Drop chance 15%

Jeweled Silk Veil — Common Helmet · Lv. 111 · Healer Defense 26 · Vitality 73 · Luck 9 Drop chance 15%

Merchant's Turban Cap — Common Helmet · Lv. 111 Defense 34 · Vitality 66 · Luck 9 Drop chance 15%

Veiled Thief's Mask — Common Helmet · Lv. 111 · DPS Strength 7 · Defense 29 · Vitality 59 · Luck 9 Drop chance 15%

Armor

Newcomer's Jerkin — Common Armor · Lv. 1 Defense 2 · Vitality 3

Ashen Phoenix Robes — Common Armor · Lv. 94 · Healer Defense 41 · Vitality 135 Drop chance 8%

Dragonhide Harness — Common Armor · Lv. 94 · DPS Strength 12 · Defense 50 · Vitality 113 Drop chance 8%

Drakerider's Jacket — Common Armor · Lv. 94 Defense 59 · Vitality 126 Drop chance 8%

Wyrmscale Bastion Plate — Common Armor · Lv. 94 · Tank Defense 74 · Vitality 113 · Fire damage 5 Drop chance 8%

Longship Raider's Coat — Common Armor · Lv. 101 Defense 47 · Vitality 99 Drop chance 15%

Rune-Seer's Robes — Common Armor · Lv. 101 · Healer Defense 35 · Vitality 109 Drop chance 15%

Runeforged Plate — Common Armor · Lv. 101 · Tank Defense 59 · Vitality 89 Drop chance 15%

Wolfpelt Reaver Leathers — Common Armor · Lv. 101 · DPS Strength 9 · Defense 40 · Vitality 89 Drop chance 15%

Bazaar Shadow Leathers — Common Armor · Lv. 111 · DPS Strength 10 · Defense 44 · Vitality 97 Drop chance 15%

Caravan Master's Coat — Common Armor · Lv. 111 Defense 52 · Vitality 108 Drop chance 15%

Sultan's Guard Plate — Common Armor · Lv. 111 · Tank Defense 65 · Vitality 97 Drop chance 15%

Veiled Saffron Robes — Common Armor · Lv. 111 · Healer Defense 39 · Vitality 119 Drop chance 15%

Shoes

Newcomer's Boots — Common Shoes · Lv. 1 Defense 1 · Vitality 1 · Luck 1

Cinderstalker Boots — Common Shoes · Lv. 94 · DPS Strength 7 · Defense 31 · Vitality 62 · Luck 14 Drop chance 8%

Drakerider Boots — Common Shoes · Lv. 94 Defense 36 · Vitality 69 · Luck 14 Drop chance 8%

Emberclaw Greaves — Common Shoes · Lv. 94 · Tank Defense 45 · Vitality 62 · Luck 14 Drop chance 8%

Slippers of Rekindling — Common Shoes · Lv. 94 · Healer Defense 25 · Vitality 74 · Luck 14 Drop chance 8%

Amberthread Slippers — Common Shoes · Lv. 101 · Healer Defense 22 · Vitality 59 · Luck 11 Drop chance 15%

Fjord Trekkers — Common Shoes · Lv. 101 Defense 29 · Vitality 54 · Luck 11 Drop chance 15%

Runestone Greaves — Common Shoes · Lv. 101 · Tank Defense 36 · Vitality 49 · Luck 11 Drop chance 15%

Wolfpaw Boots — Common Shoes · Lv. 101 · DPS Strength 6 · Defense 25 · Vitality 49 · Luck 11 Drop chance 15%

Embroidered Silk Slippers — Common Shoes · Lv. 111 · Healer Defense 24 · Vitality 66 · Luck 12 Drop chance 15%

Rooftop Runner Boots — Common Shoes · Lv. 111 · DPS Strength 6 · Defense 27 · Vitality 54 · Luck 12 Drop chance 15%

Spice Road Boots — Common Shoes · Lv. 111 Defense 32 · Vitality 60 · Luck 12 Drop chance 15%

Sultan's Guard Greaves — Common Shoes · Lv. 111 · Tank Defense 40 · Vitality 54 · Luck 12 Drop chance 15%

Materials

Skill Tome — Rare Material · Lv. 1


Direct Messages: Fixes & Safety Update

We've given DMs a round of fixes so messages arrive reliably and the chat rules apply in private too.

Bug Fixes

  • Long conversations update again. In conversations with more than 200 messages, new messages could stop showing up. You now always see the latest messages.
  • No more lost messages. If a message couldn't be sent (for example because you were sending too fast), your text used to vanish. It now stays in the box and you'll see why it didn't send.
  • Capitalisation doesn't matter anymore. Messaging bob and Bob now opens the same conversation instead of two separate ones.
  • Typos no longer create empty conversations. Starting a DM with a name that doesn't exist now tells you there's no such player.

Safety & Moderation

  • Blocking now covers DMs. If either of you has blocked the other, neither can send the other DMs or /w whispers.
  • Mutes and timeouts apply to DMs. Muted or timed-out players can't send DMs or /w whispers until the restriction ends.
  • Same rules as world chat. DMs now use the chat length limit and the profanity filter (when it's turned on).

Spot anything odd with DMs? Let us know in this thread!


Stable Update

Changes

  • Dragon mount price reduced from 1,500 Gems to 150 Gems
  • The Dragon still gives -25% travel step cooldown, the strongest of any mount
  • As with every Stable mount, a purchase is a 14-day rental

-# Players who already own the Dragon are not affected.


Patch Notes: Gear Rarity Fix

Bug Fix: Item rarity now affects stats again

Uncommon, Rare and Epic gear was showing the same stats as Common gear. For example, the new level 111 Djinnflame Lamp Rod had 99 Strength at every rarity, when an Epic one should have 116.

What happened

Every item has base stats, and its rarity raises them: Uncommon +5%, Rare +11%, Epic +17%, Legendary +25%. Drops were getting the right stats from the server. But when the game loaded the item list, it replaced the stats of your gear with the base stats. That happened to every item without a Smith upgrade, and the game then saved those lower stats.

This affected all gear, not only the new level 111 items.

What we fixed

  • Gear now keeps its rarity stats when the game loads.
  • All affected items have been repaired. Uncommon, Rare and Epic gear that had dropped to base stats has its correct stats back. This covers your bag, equipped gear, chests and Marketplace listings.
  • Smith-upgraded items were not affected and stay as they are.

Note on raid gear

Raid set gear, like the level 94 Wyrmfire set, is meant to be stronger than regular zone gear of a similar level. A level 94 raid weapon beating a level 111 zone weapon is intended and not part of this bug.

Desktop and mobile app

Please update the desktop and mobile apps once the new version is out. Older app versions can still lower your gear's stats again until you update. If you play in the browser, a page refresh is enough.

Thanks to TR3NCH for the report.


Daily Events are here!

Every day a new global bonus is active for all players. Events change at 00:00 UTC (02:00 German time in summer, 01:00 in winter). The order is random, and sometimes an event lasts 2 days in a row. The same event never comes back the day right after it ends.

The Events

Smith's Blessing

  • +10% upgrade chance at the Smith
  • Upgrades need 20% fewer materials

Golden Day

  • +10% Gold from monsters, travel steps, travel party shares, raids and the Nightwatch

Day of Wisdom

  • +10% XP from monsters, travel steps, travel party shares, raids and the Nightwatch

Raid Bounty

  • 50% more raid chest drops
  • Items that always drop now have a 50% chance to drop a second time

Traveler's Luck

  • +30% item drop chance while traveling (steps and monster fights)

Gem Rush

  • +30% Gems on all Gem packages and bundles in the Store, on web and on Android
  • The bonus is locked in when you start checkout, so you still get it if you finish paying after midnight

Arena Frenzy

  • +5 ranked Arena fights for the day (20 instead of 15)

Where to see the current event

  • The Daily Event chip in the top bar on phones, or the sidebar on desktop, shows the active event and how long it has left on every page. Tap or click it to open the Town.
  • The Town shows a banner with the full event details.
  • The Smith, Travel, Raids, Arena and Store pages show a banner when the event affects them.
  • The Smith already shows the boosted chance and the reduced materials.
  • The Travel drop chance breakdown shows the event bonus as its own line.
  • The Store shows the extra Gems on each package during Gem Rush.

-# Events reset daily at 00:00 UTC. Android and iOS apps get the new banners with their next app update.


Patch Notes: Upgrade Rework & Protection Items

Smith Upgrades

  • Upgrades can now destroy your gear if they fail.
  • Gold and materials are still used up on every attempt, success or fail.
  • Protect your gear with the new Protection Scroll (see below).
  • If you try a risky upgrade without a Protection Scroll, a confirmation popup appears first: "Are you sure you want to continue? There is a chance you could lose your gear."
  • Upgrades with a 100% success chance are never risky and never ask.

Fairy Upgrades

Fairy upgrades can now fail. +1 to +3 always succeed. From there the chance drops:

  • +4: 90%
  • +5: 80%
  • +6: 70%
  • +7: 60%
  • +8: 50%
  • +9: 40%
  • +10: 30%

A failed upgrade still uses up the Gold and materials, and your fairy drops one level. Fairies are never destroyed by a failed upgrade. Protect your fairy with the new Fairy Ward (see below). A risky upgrade without a Fairy Ward shows a confirmation popup first.

New Items: General Store

Protection Scroll — 5,000 Gold If a Smith upgrade fails, your gear is not destroyed.

Fairy Ward — 3,000 Gold If a fairy upgrade fails, your fairy keeps its level.

  • One protection item is used up per protected upgrade, whether it succeeds or fails.
  • If you have one, it is used automatically. You can turn it off with the Use checkbox at the Smith or the Fairy Grove.
  • If you have none, the Smith and the Fairy Grove link you straight to the General Store.

Other

  • The Smith Guide and Fairy Guide in the Wiki are updated with the new rules and success chances.
  • New pixel art icons for the Protection Scroll and Fairy Ward.

Ready to join the adventure

Make a free hero and play right here in your browser.