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Play freePets Guide
Pets fight at your side. You can own many, but only one pet is active at a time. Your active pet gives you a small stat bonus, attacks or heals in every fight, and earns 20% of the EXP you earn. Pets have no HP, so they never die, starve or lose levels.
Everything about pets is in the Pets tab of your character page (Character → Pets).
Your active pet: its role, level, stat bonus and ability
Roles
- Striker — attacks your target every round for 15–35% of your attack (more at later stages).
- Mender — heals you for 3–8% of your max HP every 4 rounds. In Raids it heals the most hurt party member.
- Guardian — blocks part of every hit you take (4–10%).
A pet adds roughly 10–35% on top of your own output. It never replaces playing.
Rarities
| Rarity | Stat bonus | Stages | Max level | Hatch time | Where |
|---|---|---|---|---|---|
| Common | up to +2% | 2 | 20 | 10 min | Raids, Store |
| Uncommon | up to +3% | 2 | 25 | 15 min | Raids, Store |
| Rare | up to +5% | 3 | 35 | 20 min | Hard Raids, Store |
| Epic | up to +7% | 3 | 40 | 25 min | Hard Raids only |
| Legendary | up to +10% | 4 | 50 | 30 min | Raid bosses only |
The stat bonus grows with your pet's level. Strikers lean to attack, Menders to HP, Guardians to defense. Hard Raids are Veteran and Mythic Raids.
Getting Pets
Raid drops
- Every Raid clear gives every raider a chance at a pet egg: 3%, or 5% in hard Raids, plus +1% for the Raid Key the Raid was opened with (so 4% and 6%).
- Each Raid drops its own themed pets. Hell-themed Raids have the Ember Imp, forest Raids the Moss Sprite, cave Raids the Stone Tortoise.
- Raid bosses also have a tiny 0.05% Legendary roll for every raider: Cerberus, in hell-themed Raids.
- Pity: after 40 clears of the same Raid without an egg, the next clear always drops one.
- Your first Raid clear ever gives you a free Slime Egg
.
Open a Raid's Drops list to see exactly which eggs and Evolution Stones it can drop, and your chance per clear.
A Raid's pet drops with each raider's chance per clear
The Store
The Pets tab of the Store sells specific Common to Rare pets for Gems at a fixed price. You always see exactly which pet you get — never a random egg. Store pets level and evolve like any other, up to their rarity's cap.
The Pets tab in the Store: pets, skins and pet items
Hatching Eggs
- Eggs go into your bag. Open the Incubator in the Pets tab and press Incubate. It holds up to 3 eggs at once.
- An egg hatches after 10–30 minutes, depending on its rarity. A Hatch Charm
hatches it right away.
- Unhatched eggs can be traded like any other item. Once an egg is incubated, the pet is bound to your account.
- Your first pet becomes your active pet automatically.
The Incubator: one egg still hatching, one ready, one waiting in the bag
Growing Your Pet
- EXP: your active pet earns 20% of the EXP you get from monsters, travel steps, dungeons and Raids.
- Pet Snacks: feed your pet one material from your bag, up to 10 snacks a day. Better materials give more EXP (Common 25, Uncommon 50, Rare 100, Epic 200, Legendary 400). Skipping it costs nothing.
- Kennel: pets resting in your Player Town Kennel earn 30 EXP an hour (see the Player Town Guide).
A pet's page: make it active, send it to the Kennel, evolve, feed and rename it
Evolution
| Stage | Needs | You get |
|---|---|---|
| Baby | hatching | passive bonus only |
| Juvenile | Lv. 10 + Evolution Stone I | new look, first ability |
| Adult | Lv. 25 + Evolution Stone II | new look, stronger ability |
| Ascended | Lv. 40 + Evolution Stone III | Legendary only: final look, aura, second ability |
- Evolution Stones only drop in Raids — Stone I 6% (8% in hard Raids), Stone II 2% (4%), Stone III only in hard Raids (1%). They are never sold for Gems.
- Evolving never fails, and Evolution Stones stack and can be traded.
- Abilities include Stun Bite (the enemy skips an attack), Burn (extra damage), shields that block part of the next hit, and Bloom (an extra heal).
Your Pets
Tap a pet in Your Pets to open it. The star marks your active pet, the little house a pet resting in your Kennel.
Your pet collection
Arena
In the Arena every pet counts as Common for its stat bonus, and pet attacks, heals and abilities work at 50%. The Arena stays about skill, not pet farming.
Names
- 3–16 characters: letters, numbers and spaces. The same bad-word filter as character names.
- Your first rename is free. After that it costs 5,000 Gold or a Rename Token
.
- Pet names can be reported from a player's Pets tab. Moderators can reset a name, and you then get a free rename.
Skins & Premium
- Pet skins change the look only, never stats — for example the Hellhound skin for Cerberus.
- Premium gives +1 Kennel slot and an animated pet name tag. There is no pet EXP boost.
- You can hide other players' pets in Settings → Notifications (handy on mobile).
Numbers on this page may change with balance updates. The wiki's Pets category always shows the current ones.
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