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Pets Guide

10/7/2026

Pets fight at your side. You can own many, but only one pet is active at a time. Your active pet gives you a small stat bonus, attacks or heals in every fight, and earns 20% of the EXP you earn. Pets have no HP, so they never die, starve or lose levels.

Everything about pets is in the Pets tab of your character page (Character → Pets).

Your active pet: its role, level, stat bonus and abilityYour active pet: its role, level, stat bonus and ability

Roles

  • Striker — attacks your target every round for 15–35% of your attack (more at later stages).
  • Mender — heals you for 3–8% of your max HP every 4 rounds. In Raids it heals the most hurt party member.
  • Guardian — blocks part of every hit you take (4–10%).

A pet adds roughly 10–35% on top of your own output. It never replaces playing.

Rarities

RarityStat bonusStagesMax levelHatch timeWhere
Commonup to +2%22010 minRaids, Store
Uncommonup to +3%22515 minRaids, Store
Rareup to +5%33520 minHard Raids, Store
Epicup to +7%34025 minHard Raids only
Legendaryup to +10%45030 minRaid bosses only

The stat bonus grows with your pet's level. Strikers lean to attack, Menders to HP, Guardians to defense. Hard Raids are Veteran and Mythic Raids.

Getting Pets

Raid drops

  • Every Raid clear gives every raider a chance at a pet egg: 3%, or 5% in hard Raids, plus +1% for the Raid Key the Raid was opened with (so 4% and 6%).
  • Each Raid drops its own themed pets. Hell-themed Raids have the Ember Imp, forest Raids the Moss Sprite, cave Raids the Stone Tortoise.
  • Raid bosses also have a tiny 0.05% Legendary roll for every raider: Cerberus, in hell-themed Raids.
  • Pity: after 40 clears of the same Raid without an egg, the next clear always drops one.
  • Your first Raid clear ever gives you a free Slime Egg Slime Egg.

Open a Raid's Drops list to see exactly which eggs and Evolution Stones it can drop, and your chance per clear.

A Raid's pet drops with each raider's chance per clearA Raid's pet drops with each raider's chance per clear

The Store

The Pets tab of the Store sells specific Common to Rare pets for Gems at a fixed price. You always see exactly which pet you get — never a random egg. Store pets level and evolve like any other, up to their rarity's cap.

The Pets tab in the Store: pets, skins and pet itemsThe Pets tab in the Store: pets, skins and pet items

Hatching Eggs

  • Eggs go into your bag. Open the Incubator in the Pets tab and press Incubate. It holds up to 3 eggs at once.
  • An egg hatches after 10–30 minutes, depending on its rarity. A Hatch Charm Hatch Charm hatches it right away.
  • Unhatched eggs can be traded like any other item. Once an egg is incubated, the pet is bound to your account.
  • Your first pet becomes your active pet automatically.

The Incubator: one egg still hatching, one ready, one waiting in the bagThe Incubator: one egg still hatching, one ready, one waiting in the bag

Growing Your Pet

  • EXP: your active pet earns 20% of the EXP you get from monsters, travel steps, dungeons and Raids.
  • Pet Snacks: feed your pet one material from your bag, up to 10 snacks a day. Better materials give more EXP (Common 25, Uncommon 50, Rare 100, Epic 200, Legendary 400). Skipping it costs nothing.
  • Kennel: pets resting in your Player Town Kennel earn 30 EXP an hour (see the Player Town Guide).

A pet's page: make it active, send it to the Kennel, evolve, feed and rename itA pet's page: make it active, send it to the Kennel, evolve, feed and rename it

Evolution

StageNeedsYou get
Babyhatchingpassive bonus only
JuvenileLv. 10 + Evolution Stone I Evolution Stone Inew look, first ability
AdultLv. 25 + Evolution Stone II Evolution Stone IInew look, stronger ability
AscendedLv. 40 + Evolution Stone III Evolution Stone IIILegendary only: final look, aura, second ability
  • Evolution Stones only drop in Raids — Stone I 6% (8% in hard Raids), Stone II 2% (4%), Stone III only in hard Raids (1%). They are never sold for Gems.
  • Evolving never fails, and Evolution Stones stack and can be traded.
  • Abilities include Stun Bite (the enemy skips an attack), Burn (extra damage), shields that block part of the next hit, and Bloom (an extra heal).

Your Pets

Tap a pet in Your Pets to open it. The star marks your active pet, the little house a pet resting in your Kennel.

Your pet collectionYour pet collection

Arena

In the Arena every pet counts as Common for its stat bonus, and pet attacks, heals and abilities work at 50%. The Arena stays about skill, not pet farming.

Names

  • 3–16 characters: letters, numbers and spaces. The same bad-word filter as character names.
  • Your first rename is free. After that it costs 5,000 Gold or a Rename Token Rename Token.
  • Pet names can be reported from a player's Pets tab. Moderators can reset a name, and you then get a free rename.

Skins & Premium

  • Pet skins change the look only, never stats — for example the Hellhound skin for Cerberus.
  • Premium gives +1 Kennel slot and an animated pet name tag. There is no pet EXP boost.
  • You can hide other players' pets in Settings → Notifications (handy on mobile).

Numbers on this page may change with balance updates. The wiki's Pets category always shows the current ones.

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