Shield Wall
Brace the raid: the boss's next special ability deals 40/50/60% less damage.
Level 10 · 3 ranks · Cooldown 8 rounds
R1: 3 Tomes + 500 Gold · R2: 5 Tomes + 1,000 Gold · R3: 8 Tomes + 1,500 Gold
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Skills come in two kinds, found on the Skills page in the game menu.
Shield Wall
Brace the raid: the boss's next special ability deals 40/50/60% less damage.
Level 10 · 3 ranks · Cooldown 8 rounds
R1: 3 Tomes + 500 Gold · R2: 5 Tomes + 1,000 Gold · R3: 8 Tomes + 1,500 Gold
Intercept
For 2 rounds, hits on your allies land on you instead, 20/30/40% weaker.
Level 40 · 3 ranks · Cooldown 6 rounds · Needs Shield Wall
R1: 5 Tomes + 2,000 Gold · R2: 10 Tomes + 4,000 Gold · R3: 15 Tomes + 6,000 Gold
Last Stand
For 2 rounds you can't drop below 1 HP and take 30/40% less damage.
Level 90 · 2 ranks · Cooldown 15 rounds · Needs Intercept
R1: 8 Tomes + 4,500 Gold · R2: 15 Tomes + 9,000 Gold
Bulwark
ULTIMATEEvery raider gets a shield worth 15% of your max HP.
Level 150 · 1 rank · Cooldown 20 rounds · Needs Last Stand
R1: 10 Tomes + 7,500 Gold
Renewal
Heal the whole raid for 4/5/6% of their max HP each round for 3 rounds.
Level 10 · 3 ranks · Cooldown 7 rounds
R1: 3 Tomes + 500 Gold · R2: 5 Tomes + 1,000 Gold · R3: 8 Tomes + 1,500 Gold
Cleanse
Free 1/2/3 bound or puppeted raiders at once.
Level 40 · 3 ranks · Cooldown 8 rounds · Needs Renewal
R1: 5 Tomes + 2,000 Gold · R2: 10 Tomes + 4,000 Gold · R3: 15 Tomes + 6,000 Gold
Resurrect
Bring a fallen raider back with 40/60% HP.
Level 90 · 2 ranks · Cooldown 15 rounds · Needs Cleanse
R1: 8 Tomes + 4,500 Gold · R2: 15 Tomes + 9,000 Gold
Sanctuary
ULTIMATEFor 2 rounds nobody in the raid can drop below 1 HP.
Level 150 · 1 rank · Cooldown 20 rounds · Needs Resurrect
R1: 10 Tomes + 7,500 Gold
Finisher
Strike for 2/2.5/3× attack. Double damage while the boss is under 20% HP.
Level 10 · 3 ranks · Cooldown 5 rounds
R1: 3 Tomes + 500 Gold · R2: 5 Tomes + 1,000 Gold · R3: 8 Tomes + 1,500 Gold
Disrupt
Cancel the boss's telegraphed ability before it lands. Ranks shorten the cooldown.
Level 40 · 3 ranks · Cooldown 14 rounds · Needs Finisher
R1: 5 Tomes + 2,000 Gold · R2: 10 Tomes + 4,000 Gold · R3: 15 Tomes + 6,000 Gold
Blade Storm
Hit the boss and every add for 1.2/1.5× attack.
Level 90 · 2 ranks · Cooldown 10 rounds · Needs Disrupt
R1: 8 Tomes + 4,500 Gold · R2: 15 Tomes + 9,000 Gold
Berserk Burst
ULTIMATEYour next 3 hits deal double damage, Finisher and Blade Storm included.
Level 150 · 1 rank · Cooldown 20 rounds · Needs Blade Storm
R1: 10 Tomes + 7,500 Gold
Scholar
More EXP from every fight. +4% EXP per rank, up to +20%.
R1: 500 Gold, 5 min · R2: 1,500 Gold, 15 min · R3: 5,000 Gold, 45 min · R4: 15,000 Gold, 1h 30m · R5: 40,000 Gold, 3h
Quick Reflexes
Active skills come back sooner. +1% faster cooldowns per rank, up to +5%.
R1: 500 Gold, 5 min · R2: 1,500 Gold, 15 min · R3: 5,000 Gold, 45 min · R4: 15,000 Gold, 1h 30m · R5: 40,000 Gold, 3h
Treasure Sense
More gold from every fight. +2% gold per rank, up to +10%.
R1: 500 Gold, 5 min · R2: 1,500 Gold, 15 min · R3: 5,000 Gold, 45 min · R4: 15,000 Gold, 1h 30m · R5: 40,000 Gold, 3h
Endurance
A bit tougher in every role. +1% max HP per rank, up to +5%.
R1: 500 Gold, 5 min · R2: 1,500 Gold, 15 min · R3: 5,000 Gold, 45 min · R4: 15,000 Gold, 1h 30m · R5: 40,000 Gold, 3h
Skill Tome
RARESpent with gold to learn and rank up active skills. Stacks in your bag.
• Dropped by monsters while traveling: 2% per kill in every zone, the Haunted Hollow included (listed under the zone's Possible Drops). Plain steps don't drop it.
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